{"id":18651,"date":"2026-08-10T02:20:57","date_gmt":"2026-08-10T02:20:57","guid":{"rendered":"https:\/\/topat10.com\/?p=18651"},"modified":"2026-08-10T02:20:57","modified_gmt":"2026-08-10T02:20:57","slug":"onimusha-2-samurais-destiny-director-motohide-eshiro-on-onimusha-way-of-the-swords-resurrection-of-the-series","status":"publish","type":"post","link":"https:\/\/topat10.com\/?p=18651","title":{"rendered":"Onimusha 2: Samurai\u2019s Destiny Director Motohide Eshiro On Onimusha: Way Of The Sword\u2019s Resurrection Of The Series"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div property=\"schema:text\">\n<p><a href=\"https:\/\/gameinformer.com\/Onimusha\">Onimusha: Way of the Sword<\/a> is\u00a0<a href=\"https:\/\/gameinformer.com\/cover-reveal\/2026\/07\/16\/cover-reveal-onimusha-way-of-the-sword\">the latest game to grace the cover of\u00a0<em>Game Informer<\/em><\/a><em>.<\/em> As part of my cover story trip to Capcom\u2019s Osaka HQ, where I played the game and interviewed the team making it, I also got to speak to Motohide Eshiro, the planner of Onimusha: Warlords and director of\u00a0<a href=\"https:\/\/gameinformer.com\/product\/onimusha-2-samurais-destiny\">Onimusha 2: Samurai\u2019s Destiny<\/a> (and its\u00a0<a href=\"https:\/\/gameinformer.com\/interview\/2025\/04\/22\/onimusha-2s-director-on-remastering-the-playstation-2-game-and-the-state-of\">recent remaster<\/a>).\u00a0<\/p>\n<p>I published an in-depth retrospective about Onimusha\u2019s success, its \u201cSengoku Biohazard\u201d origins, and more based on my interview with Eshiro,\u00a0<a href=\"https:\/\/gameinformer.com\/exclusive-interview\/2026\/07\/23\/a-look-back-on-the-first-two-onimusha-games-with-planner-and\">and you can read that right here<\/a>, but I also spoke to him about watching this series return after a\u00a0<a href=\"https:\/\/gameinformer.com\/exclusive-interview\/2026\/07\/20\/why-2026-was-the-year-to-bring-onimusha-back-after-a-20-year-gap\">20-year hiatus<\/a>. Though he\u2019s not officially working on Way of the Sword, he works at Capcom in a producer role, supporting up-and-coming producers working on various projects at the publisher-developer.\u00a0<\/p>\n<article data-entity-type=\"file\" data-entity-uuid=\"735db3c6-3021-41a3-a955-cc7647e57e93\" data-embed-button=\"image_browser_uploader\" data-entity-embed-display=\"image:responsive_image\" data-entity-embed-display-settings=\"{&quot;responsive_image_style&quot;:&quot;content_body&quot;,&quot;image_loading&quot;:{&quot;attribute&quot;:&quot;lazy&quot;},&quot;image_link&quot;:&quot;&quot;,&quot;link_url&quot;:&quot;&quot;,&quot;link_target&quot;:0,&quot;link_original&quot;:0,&quot;image_source&quot;:&quot;Game Informer&quot;,&quot;embed_source&quot;:0,&quot;image_caption&quot;:&quot;Motohide Eshiro&quot;,&quot;embed_caption&quot;:0,&quot;content_warning&quot;:0}\" data-langcode=\"en\" class=\"embedded-entity\">\n<picture><source srcset=\"https:\/\/gameinformer.com\/sites\/default\/files\/styles\/body_default\/public\/2026\/07\/23\/db966a7e\/Eshiro%20Header.jpg.webp 1x\" media=\"all and (min-width: 851px)\" type=\"image\/webp\" width=\"800\" height=\"450\"><source srcset=\"https:\/\/gameinformer.comhttps:\/\/gameinformer.com\/sites\/default\/files\/styles\/content_default_mobile_\/public\/2026\/07\/23\/db966a7e\/Eshiro%20Header.jpg.webp 1x\" media=\"all and (min-width: 315px) and (max-width: 450px)\" type=\"image\/webp\" width=\"450\" height=\"253\"><source srcset=\"https:\/\/gameinformer.comhttps:\/\/gameinformer.com\/sites\/default\/files\/styles\/content_default_mobile_\/public\/2026\/07\/23\/db966a7e\/Eshiro%20Header.jpg.webp 1x\" media=\"all and (max-width: 314px)\" type=\"image\/webp\" width=\"450\" height=\"253\"><img loading=\"lazy\" decoding=\"async\" alt=\"Onimusha 2: Samurai\u2019s Destiny Director Motohide Eshiro On Onimusha: Way Of The Sword\u2019s Resurrection Of The Series\" loading=\"lazy\" width=\"800\" height=\"450\" src=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-src=\"https:\/\/gameinformer.com\/sites\/default\/files\/styles\/body_default\/public\/2026\/07\/23\/db966a7e\/Eshiro%20Header.jpg.webp\" class=\"lazyload\" typeof=\"foaf:Image\"\/><\/p>\n<p>  <\/source><\/source><\/source><\/picture>\n<p>Game Informer<\/p>\n<p>Motohide Eshiro<\/p>\n<\/article>\n<p>Sitting beside Way of the Sword director Satoru Nihei, Eshiro tells me he\u2019s been \u201cvery surprised and impressed\u201d with the way video game graphics, particularly across the Onimusha series, have evolved alongside the action genre over the past two decades since Onimusha\u2019s start. He also believes Nihei and the rest of the Way of the Sword team have nailed the swordplay action.\u00a0<\/p>\n<p>\u201cI feel that one of the strengths of it is the swordplay,\u201d Eshiro says. \u201cIn particular, I found it was quite an interesting evolution from the base game, but also, maintaining elements like the Issen, that satisfying feel of pulling it off, and the back and forth of Japanese swordplay \u2013 I feel they\u2019ve done a really good job of capturing that feeling and creating a bit more of a realistic start of the swordplay action.\u201d\u00a0<\/p>\n<p>There is a clear but polite embarrassment in the room from Nihei, as he listens to Eshiro discuss Way of the Sword\u2019s strengths, and it\u2019s endearing to see. Nihei refers to Eshiro as a legend and is happy to hear he thinks Way of the Sword is satisfying in its action. \u201cWhen we have legends like [Eshiro] check out the game, I definitely feel nervous,\u201d he says. \u201cAre they going to be like, \u2018What are you doing here?\u2019 There\u2019s definitely a bit of pressure, but obviously I look forward to hearing what they have to say about the game.\u201d\u00a0<\/p>\n<article data-entity-type=\"file\" data-entity-uuid=\"108701ba-e5b7-459a-ac21-d59b818c373f\" data-embed-button=\"image_browser_uploader\" data-entity-embed-display=\"image:responsive_image\" data-entity-embed-display-settings=\"{&quot;responsive_image_style&quot;:&quot;content_body&quot;,&quot;image_loading&quot;:{&quot;attribute&quot;:&quot;lazy&quot;},&quot;image_link&quot;:&quot;&quot;,&quot;link_url&quot;:&quot;&quot;,&quot;link_target&quot;:0,&quot;link_original&quot;:0,&quot;image_source&quot;:&quot;&quot;,&quot;embed_source&quot;:0,&quot;image_caption&quot;:&quot;&quot;,&quot;embed_caption&quot;:0,&quot;content_warning&quot;:0}\" data-langcode=\"en\" class=\"embedded-entity\">\n<picture><source srcset=\"https:\/\/gameinformer.com\/sites\/default\/files\/styles\/body_default\/public\/2026\/07\/15\/8a80e229\/380_onimusha20.jpg.webp 1x\" media=\"all and (min-width: 851px)\" type=\"image\/webp\" width=\"800\" height=\"450\"><source srcset=\"https:\/\/gameinformer.comhttps:\/\/gameinformer.com\/sites\/default\/files\/styles\/content_default_mobile_\/public\/2026\/07\/15\/8a80e229\/380_onimusha20.jpg.webp 1x\" media=\"all and (min-width: 315px) and (max-width: 450px)\" type=\"image\/webp\" width=\"450\" height=\"253\"><source srcset=\"https:\/\/gameinformer.comhttps:\/\/gameinformer.com\/sites\/default\/files\/styles\/content_default_mobile_\/public\/2026\/07\/15\/8a80e229\/380_onimusha20.jpg.webp 1x\" media=\"all and (max-width: 314px)\" type=\"image\/webp\" width=\"450\" height=\"253\"><img loading=\"lazy\" decoding=\"async\" alt=\"Onimusha 2: Samurai\u2019s Destiny Director Motohide Eshiro On Onimusha: Way Of The Sword\u2019s Resurrection Of The Series\" loading=\"lazy\" width=\"800\" height=\"450\" src=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-src=\"https:\/\/gameinformer.com\/sites\/default\/files\/styles\/body_default\/public\/2026\/07\/15\/8a80e229\/380_onimusha20.jpg.webp\" class=\"lazyload\" typeof=\"foaf:Image\"\/><\/p>\n<p>  <\/source><\/source><\/source><\/picture>\n<\/article>\n<p>Delving further into his impressions, Eshiro says he is very impressed by what the Way of the Sword team has accomplished with today&#8217;s technology. \u201cComing from someone involved with the past titles, I am very impressed with that and am really happy to see the project in good hands,\u201d he adds. \u201cI\u2019m very excited for people to get their hands on the game.\u201d\u00a0<\/p>\n<p>Ever the studio man, Eshiro closes out his thoughts by saying if someone is excited about Way of the Sword and wants to learn more about the series, \u201cI would love for people to check out the Onimusha 1 and 2 remasters to see how the series has changed over these 20 years.\u201d\u00a0<\/p>\n<p><div class=\"jlvid_container\"><iframe title=\"Onimusha 1+2 Trailer\" width=\"1170\" height=\"658\" src=\"https:\/\/www.youtube.com\/embed\/U3HxjcqgkRc?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/div>\n<p>\u00a0<\/iframe><\/p>\n<p>I actually played through both remasters in the lead-up to this cover story trip for Way of the Sword, and though I loved the games as a child, I was surprised to see how well they hold up. Onimusha: Warlords, in particular, remains a fascinating game; it really is \u201cSengoku Biohazard,\u201d the first game\u2019s codename, \u00e0 la a Resident Evil game (even set in a singular location like Spencer Mansion) but with samurai instead of agents and swords instead of guns. Onimusha 2: Samurai\u2019s Destiny ups the ante, expanding the game\u2019s scale, complete with a wide-spanning friendship system and multiple branching paths that are still intriguing pieces of game design history today. All of this is to say, I echo Eshiro\u2019s thoughts: Give Onimusha: Warlords and Onimusha 2: Samurai\u2019s Destiny a go if you\u2019re waiting for Way of the Sword and in need of more swordplay action.\u00a0<\/p>\n<p>I\u2019ll be diving deeper into Capcom\u2019s return to Onimusha as part of\u00a0<em>Game Informer\u2019s<\/em> month of Way of the Sword coverage. We\u2019ll be publishing exclusive gameplay and behind-the-scenes videos (including a Rapid-Fire Interview) on the\u00a0<a href=\"https:\/\/www.youtube.com\/@gameinformer\"><em>Game Informer<\/em> YouTube channel<\/a> as well. Keep an eye on the\u00a0<a href=\"https:\/\/gameinformer.com\/Onimusha\">Onimusha: Way of the Sword coverage hub<\/a> so you don\u2019t miss any of it.\u00a0<\/p>\n<p><div class=\"jlvid_container\"><iframe title=\"Game Informer - Onimusha: Way of the Sword Cover Trailer\" width=\"1170\" height=\"658\" src=\"https:\/\/www.youtube.com\/embed\/4ItkEMIC8aU?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/div>\n<p>\u00a0<\/iframe><\/p>\n<p><strong>In the meantime, here\u2019s some additional Onimusha: Way of the Sword reading for you:<\/strong><\/p>\n<hr\/>\n<p><em>What&#8217;s your favorite Onimusha game? Let us know in the comments below!<\/em><\/p>\n<\/div>\n\n","protected":false},"excerpt":{"rendered":"<p>Onimusha: Way of the Sword is\u00a0the latest game to grace the cover of\u00a0Game Informer. As part of my cover story trip to Capcom\u2019s Osaka HQ, where I played the game and interviewed the team making it, I also got to speak to Motohide Eshiro, the planner of Onimusha: Warlords and director of\u00a0Onimusha 2: Samurai\u2019s Destiny [&hellip;]<\/p>\n","protected":false},"author":83,"featured_media":18653,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_uag_custom_page_level_css":"","_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false},"categories":[161],"tags":[],"class_list":["post-18651","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-online-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Onimusha 2: Samurai\u2019s Destiny Director Motohide Eshiro On Onimusha: Way Of The Sword\u2019s Resurrection Of The Series | Unlock Informed Choices with Us<\/title>\n<meta name=\"description\" content=\"From &quot;Sengokua Biohazard&quot; to a Miyamoto Musashi-led adventure\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/topat10.com\/?p=18651\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Onimusha 2: Samurai\u2019s Destiny Director Motohide Eshiro On Onimusha: Way Of The Sword\u2019s Resurrection Of The Series | Unlock Informed Choices with Us\" \/>\n<meta property=\"og:description\" content=\"From &quot;Sengokua Biohazard&quot; to a Miyamoto Musashi-led adventure\" \/>\n<meta property=\"og:url\" content=\"https:\/\/topat10.com\/?p=18651\" \/>\n<meta property=\"og:site_name\" content=\"Unlock Informed Choices with Us\" \/>\n<meta property=\"article:published_time\" content=\"2026-08-10T02:20:57+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/topat10.com\/wp-content\/uploads\/2026\/08\/Eshiro-Header.jpg.webp.webp\" \/>\n\t<meta property=\"og:image:width\" content=\"800\" \/>\n\t<meta property=\"og:image:height\" content=\"450\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/webp\" \/>\n<meta name=\"author\" content=\"Wesley LeBlanc\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Wesley LeBlanc\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"4 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/topat10.com\\\/?p=18651#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/topat10.com\\\/?p=18651\"},\"author\":{\"name\":\"Wesley LeBlanc\",\"@id\":\"https:\\\/\\\/topat10.com\\\/#\\\/schema\\\/person\\\/ed171a96783613031083d355f77639e9\"},\"headline\":\"Onimusha 2: Samurai\u2019s Destiny Director Motohide Eshiro On Onimusha: Way Of The Sword\u2019s Resurrection Of The Series\",\"datePublished\":\"2026-08-10T02:20:57+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/topat10.com\\\/?p=18651\"},\"wordCount\":777,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/topat10.com\\\/?p=18651#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/topat10.com\\\/wp-content\\\/uploads\\\/2026\\\/08\\\/Eshiro-Header.jpg.webp.webp\",\"articleSection\":[\"Games\"],\"inLanguage\":\"en\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/topat10.com\\\/?p=18651#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/topat10.com\\\/?p=18651\",\"url\":\"https:\\\/\\\/topat10.com\\\/?p=18651\",\"name\":\"Onimusha 2: Samurai\u2019s Destiny Director Motohide Eshiro On Onimusha: Way Of The Sword\u2019s Resurrection Of The Series | Unlock Informed Choices with Us\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/topat10.com\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/topat10.com\\\/?p=18651#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/topat10.com\\\/?p=18651#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/topat10.com\\\/wp-content\\\/uploads\\\/2026\\\/08\\\/Eshiro-Header.jpg.webp.webp\",\"datePublished\":\"2026-08-10T02:20:57+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/topat10.com\\\/#\\\/schema\\\/person\\\/ed171a96783613031083d355f77639e9\"},\"description\":\"From &quot;Sengokua Biohazard&quot; 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