{"id":18593,"date":"2026-07-26T22:51:07","date_gmt":"2026-07-26T22:51:07","guid":{"rendered":"https:\/\/topat10.com\/?p=18593"},"modified":"2026-07-26T22:51:07","modified_gmt":"2026-07-26T22:51:07","slug":"why-kyoto-was-the-perfect-setting-for-onimusha-way-of-the-sword","status":"publish","type":"post","link":"https:\/\/topat10.com\/?p=18593","title":{"rendered":"Why Kyoto Was The Perfect Setting For Onimusha: Way Of The Sword"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div property=\"schema:text\">\n<p><a href=\"https:\/\/gameinformer.com\/Onimusha\">Onimusha: Way of the Sword<\/a> marks the return of Capcom\u2019s samurai action series after a 20-year hiatus. While previous entries were set during Japan\u2019s Sengoku period \u2013 the Warring States period \u2013 Way of the Sword brings players to the Edo period. Though Edo, known in the modern day as Tokyo, was the country&#8217;s capital then, protagonist Miyamoto Musashi\u2019s adventures in Way of the Sword will largely take place in Kyoto.\u00a0<\/p>\n<p>For\u00a0<a href=\"https:\/\/gameinformer.com\/cover-reveal\/2026\/07\/16\/cover-reveal-onimusha-way-of-the-sword\">Game Informer\u2019s\u00a0Onimusha: Way of the Sword cover story<\/a>, I spoke to various leads working on the game to learn more information about this long-awaited return. While Kyoto is a great city and the setting of various games, it\u2019s also a historic location that makes sense for Capcom&#8217;s goals in Way of the Sword.\u00a0<\/p>\n<article data-entity-type=\"file\" data-entity-uuid=\"4e90975b-7b0a-4651-8892-f6cae8f7c995\" data-embed-button=\"image_browser_uploader\" data-entity-embed-display=\"image:responsive_image\" data-entity-embed-display-settings=\"{&quot;responsive_image_style&quot;:&quot;content_body&quot;,&quot;image_loading&quot;:{&quot;attribute&quot;:&quot;lazy&quot;},&quot;image_link&quot;:&quot;&quot;,&quot;link_url&quot;:&quot;&quot;,&quot;link_target&quot;:0,&quot;link_original&quot;:0,&quot;image_source&quot;:&quot;&quot;,&quot;embed_source&quot;:0,&quot;image_caption&quot;:&quot;&quot;,&quot;embed_caption&quot;:0,&quot;content_warning&quot;:0}\" data-langcode=\"en\" class=\"embedded-entity\">\n<picture><source srcset=\"https:\/\/gameinformer.com\/sites\/default\/files\/styles\/body_default\/public\/2026\/07\/15\/02c3ec7f\/380_onimusha24.jpg.webp 1x\" media=\"all and (min-width: 851px)\" type=\"image\/webp\" width=\"800\" height=\"450\"><source srcset=\"https:\/\/gameinformer.comhttps:\/\/gameinformer.com\/sites\/default\/files\/styles\/content_default_mobile_\/public\/2026\/07\/15\/02c3ec7f\/380_onimusha24.jpg.webp 1x\" media=\"all and (min-width: 315px) and (max-width: 450px)\" type=\"image\/webp\" width=\"450\" height=\"253\"><source srcset=\"https:\/\/gameinformer.comhttps:\/\/gameinformer.com\/sites\/default\/files\/styles\/content_default_mobile_\/public\/2026\/07\/15\/02c3ec7f\/380_onimusha24.jpg.webp 1x\" media=\"all and (max-width: 314px)\" type=\"image\/webp\" width=\"450\" height=\"253\"><img loading=\"lazy\" decoding=\"async\" alt=\"Why Kyoto Was The Perfect Setting For Onimusha: Way Of The Sword\" loading=\"lazy\" width=\"800\" height=\"450\" src=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-src=\"https:\/\/gameinformer.com\/sites\/default\/files\/styles\/body_default\/public\/2026\/07\/15\/02c3ec7f\/380_onimusha24.jpg.webp\" class=\"lazyload\" typeof=\"foaf:Image\"\/><\/p>\n<p>  <\/source><\/source><\/source><\/picture>\n<\/article>\n<p>The Sengoku period began in the 1400s and ended in 1600, and that\u2019s where the first four Onimusha games took place (and also modern-day Paris in Onimusha 3: Demon Siege \u2013 it\u2019s a whole thing). Way of the Sword takes place in the early Edo period, which began at the turn of the 17th Century. Director Satoru Nihei tells me that Musashi is in his 20s in Way of the Sword, which means the game likely takes place between 1603 and 1613. And while he\u2019ll visit other locations, like the Oni Realm, the game largely takes place in Kyoto.\u00a0<\/p>\n<p>\u201cWhilst investigating and researching Kyoto, we started finding all these strange dark stories and myths tied to Kyoto, and felt it was a really good match for Onimusha in terms of having the Genma involved in some of these dark elements of Kyoto\u2019s history,\u201d Nihei says. \u201cThat became a point for selecting Kyoto as a location.\u201d\u00a0<\/p>\n<p>While the real-life Musashi did visit Kyoto, Capcom has taken some creative liberties with why and when in Onimusha, for obvious reasons. Musashi didn\u2019t go to Kyoto looking to fight Genma \u2013 he went there looking to put another notch in his successful sword duels belt. When he arrives there in-game, he\u2019ll be quite young compared to his Kyoto-based stories of legend, Nihei says. He didn\u2019t factor into local politics in the real world, and Nihei says don\u2019t expect him to do as much in Way of the Sword. \u201cIn terms of politics and the surrounding historical context, [Musashi] doesn\u2019t really factor into that too much, and just because we wanted to release this game to a global audience, we didn\u2019t want to delve too deep into Japanese history and politics, which may not be as accessible for people outside of Japan.\u201d\u00a0<\/p>\n<article alt=\"Kiyomizu-dera Temple, as depicted in Onimusha: Way of the Sword\" title=\"Kiyomizu-dera Temple, as depicted in Onimusha: Way of the Sword\" data-entity-type=\"file\" data-entity-uuid=\"6de2a0e7-65fc-4034-b1ef-64f14232a613\" data-embed-button=\"image_browser_uploader\" data-entity-embed-display=\"image:responsive_image\" data-entity-embed-display-settings=\"{&quot;responsive_image_style&quot;:&quot;content_body&quot;,&quot;image_loading&quot;:{&quot;attribute&quot;:&quot;lazy&quot;},&quot;image_link&quot;:&quot;&quot;,&quot;link_url&quot;:&quot;&quot;,&quot;link_target&quot;:0,&quot;link_original&quot;:0,&quot;image_source&quot;:&quot;&quot;,&quot;embed_source&quot;:0,&quot;image_caption&quot;:&quot;Kiyomizu-dera Temple, as depicted in Onimusha: Way of the Sword&quot;,&quot;embed_caption&quot;:0,&quot;content_warning&quot;:0}\" data-langcode=\"en\" class=\"embedded-entity\">\n<picture><source srcset=\"https:\/\/gameinformer.com\/sites\/default\/files\/styles\/body_default\/public\/2026\/07\/15\/ee55b8b4\/380_onimusha_kiyomizu02.jpg.webp 1x\" media=\"all and (min-width: 851px)\" type=\"image\/webp\" width=\"800\" height=\"450\"><source srcset=\"https:\/\/gameinformer.comhttps:\/\/gameinformer.com\/sites\/default\/files\/styles\/content_default_mobile_\/public\/2026\/07\/15\/ee55b8b4\/380_onimusha_kiyomizu02.jpg.webp 1x\" media=\"all and (min-width: 315px) and (max-width: 450px)\" type=\"image\/webp\" width=\"450\" height=\"253\"><source srcset=\"https:\/\/gameinformer.comhttps:\/\/gameinformer.com\/sites\/default\/files\/styles\/content_default_mobile_\/public\/2026\/07\/15\/ee55b8b4\/380_onimusha_kiyomizu02.jpg.webp 1x\" media=\"all and (max-width: 314px)\" type=\"image\/webp\" width=\"450\" height=\"253\"><img loading=\"lazy\" decoding=\"async\" loading=\"lazy\" width=\"800\" height=\"450\" src=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-src=\"https:\/\/gameinformer.com\/sites\/default\/files\/styles\/body_default\/public\/2026\/07\/15\/ee55b8b4\/380_onimusha_kiyomizu02.jpg.webp\" alt=\"Kiyomizu-dera Temple, as depicted in Onimusha: Way of the Sword\" title=\"Kiyomizu-dera Temple, as depicted in Onimusha: Way of the Sword\" class=\"lazyload\" typeof=\"foaf:Image\"\/><\/p>\n<p>  <\/source><\/source><\/source><\/picture>\n<p>Kiyomizu-dera Temple, as depicted in Onimusha: Way of the Sword<\/p>\n<\/article>\n<p>Way of the Sword lead writer Hiroshi Yamashita says he and his team looked at the legends and myths of Kyoto, developing many of the characters from that starting point, taking bits and pieces from here and there to flesh out more mysterious figures into something more resembling characters. \u201cBut in terms of actually writing the characters themselves, a lot of that comes from [me], and then I take that to the director and the rest of the team,\u201d he tells me.\u00a0<\/p>\n<p>As you might guess, the team at Capcom visited Kyoto many times \u2013 it\u2019s just a short 40-ish minute train ride away, after all \u2013 to research the area, experience its atmosphere and history, and take in sights and sounds it might want to include in Way of the Sword. Art director Hiroyuki Nara tells me Way of the Sword\u2019s Kyoto is meant to align with the idea of an \u201ceerily beautiful dark fantasy.\u201d\u00a0<\/p>\n<p>\u201cThe general depiction or impression of Kyoto, for a lot of people, is a vivid kind of green, beautiful place, and [I would have] loved to recreate that sense in the game,\u201d he says. \u201cBut just because of the setting and the time that it is, it\u2019s obviously got a much darker edge than real-life Kyoto, so it\u2019s something [I had to hold back on].\u201d\u00a0<\/p>\n<p>That said, a lot of real-life Kyoto is in Way of the Sword, including pagodas, shrines, and locations you can still visit today. I even went to the Yasui Konpiragu Shrine with some of the development team to learn more about it, and the Kiyomizu-dera Temple as well. You can see both locations in the gallery below:\u00a0<\/p>\n<p class=\"inline-rich-content-placeholder\">\u00a0<\/p>\n<p>Onimusha: Way of the Sword is the latest game to grace the cover of\u00a0Game Informer, and as part of my cover story coverage, I\u2019ll be posting exclusive behind-the-scenes articles diving deep into the making of this game, the team\u2019s thought processes, and more. We\u2019ll also be posting exclusive gameplay and interview videos (including a Rapid-Fire Interview) on the\u00a0<a href=\"https:\/\/www.youtube.com\/@gameinformer\"><em>Game Informer\u00a0<\/em>YouTube channel<\/a>. Keep the\u00a0<a href=\"https:\/\/gameinformer.com\/Onimusha\">Onimusha: Way of the Sword coverage hub<\/a> bookmarked so you don\u2019t miss any of it!<\/p>\n<p><strong>In the meantime, here\u2019s some additional Onimusha: Way of the Sword reading for you:\u00a0<\/strong><\/p>\n<hr\/>\n<p><em>Anything else you want to know about Onimusha: Way of the Sword? Let me know in the comments below!<\/em><\/p>\n<\/div>\n\n","protected":false},"excerpt":{"rendered":"<p>Onimusha: Way of the Sword marks the return of Capcom\u2019s samurai action series after a 20-year hiatus. While previous entries were set during Japan\u2019s Sengoku period \u2013 the Warring States period \u2013 Way of the Sword brings players to the Edo period. Though Edo, known in the modern day as Tokyo, was the country&#8217;s capital [&hellip;]<\/p>\n","protected":false},"author":83,"featured_media":18594,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_uag_custom_page_level_css":"","_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false},"categories":[161],"tags":[],"class_list":["post-18593","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-online-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.1 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Why Kyoto Was The Perfect Setting For Onimusha: Way Of The Sword | Unlock Informed Choices with Us<\/title>\n<meta name=\"description\" content=\"We spoke to the development leads behind Onimusha: Way of the Sword to learn why the series&#039; 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