{"id":17227,"date":"2025-12-05T09:36:21","date_gmt":"2025-12-05T09:36:21","guid":{"rendered":"https:\/\/topat10.com\/?p=17227"},"modified":"2025-12-05T09:36:21","modified_gmt":"2025-12-05T09:36:21","slug":"gone-home-designer-steve-gaynor-announces-next-game-springs-eternal","status":"publish","type":"post","link":"https:\/\/topat10.com\/?p=17227","title":{"rendered":"Gone Home Designer Steve Gaynor Announces Next Game Springs, Eternal"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div property=\"schema:text\">\n<p>Fullbright, the studio behind <a href=\"https:\/\/gameinformer.com\/games\/gone_home\/b\/pc\/archive\/2013\/08\/15\/gone-home-review.aspx\">Gone Home<\/a> and <a href=\"https:\/\/gameinformer.com\/b\/features\/archive\/2017\/09\/06\/opinion-tacoma-takes-interactive-storytelling-in-a-promising-direction.aspx\">Tacoma<\/a>, has revealed Springs, Eternal, a new first-person exploration game set within a mysterious hot spring. Revealed during the PC Gaming Show today, it&#8217;s currently in development for PC and scheduled to launch on Steam sometime in 2026.\u00a0<\/p>\n<p>Notably, Fullbright is now &#8220;primarily the solo developer label of founder Steve Gaynor,&#8221; who previously stepped down from the development of a once-Fullbright game, Open Roads, following <a href=\"https:\/\/gameinformer.com\/2021\/08\/04\/open-roads-studio-co-founder-steps-down-following-toxic-workplace-allegations-issues\">allegations of employee misconduct and creating a toxic workplace<\/a>. After stepping down as the creative lead of Open Roads, <a href=\"https:\/\/gameinformer.com\/feature\/2022\/07\/21\/a-new-destination-how-open-roads-changed-direction-and-saved-its-turbulent-road\">the developers behind the road trip adventure game<\/a> formed the Open Roads Team to release it. It&#8217;s been over a year since Open Road&#8217;s launch in 2024, sans Gaynor, and now Gaynor is preparing to launch Springs, Eternal next year.\u00a0<\/p>\n<p><strong>Check out the Springs, Eternal reveal trailer below:<\/strong>\u00a0<\/p>\n<p><div class=\"jlvid_container\"><iframe title=\"Springs, Eternal: Official Reveal Trailer\" width=\"1170\" height=\"658\" src=\"https:\/\/www.youtube.com\/embed\/dIUoQBAzgSw?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/div>\n<p>\u00a0<\/iframe><\/p>\n<p>&#8220;In Springs, Eternal, players explore the dark, winding, wooded paths of Stillwater Springs, a secluded, dreamlike, and eerie retreat nestled deep amongst the fog-shrouded pines \u2013 an otherworldly location that is equally inviting as it is unsettling,&#8221; a press release reads. &#8220;As they tread and illuminate the trail, flashlight in hand, players will begin to piece together the humanistic and deeply heartfelt memory of the romantic relationship that brought them here, and perhaps discover where it will lead them next.&#8221;\u00a0<\/p>\n<p>During Springs, Eternal, players will encounter a cast of other lost souls, each with their own reasons for being at Stillwater. The press release says that, &#8220;In a first for Fullbright, engaging in branching dialogue with this cast of characters reveals who they are, how their stories relate to your own, and what other secrets the supernaturally-tinged Stillwater might be hiding.&#8221;\u00a0<\/p>\n<article data-entity-type=\"file\" data-entity-uuid=\"ed2d0647-acb7-4413-bf6e-e5a2efbb9f1a\" data-embed-button=\"image_browser_uploader\" data-entity-embed-display=\"image:responsive_image\" data-entity-embed-display-settings=\"{&quot;responsive_image_style&quot;:&quot;content_body&quot;,&quot;image_loading&quot;:{&quot;attribute&quot;:&quot;lazy&quot;},&quot;image_link&quot;:&quot;&quot;,&quot;link_url&quot;:&quot;&quot;,&quot;link_target&quot;:0,&quot;link_original&quot;:0,&quot;image_source&quot;:&quot;&quot;,&quot;embed_source&quot;:0,&quot;image_caption&quot;:&quot;&quot;,&quot;embed_caption&quot;:0,&quot;content_warning&quot;:0}\" data-langcode=\"en\" class=\"embedded-entity\">\n<picture><source srcset=\"https:\/\/gameinformer.com\/sites\/default\/files\/styles\/body_default\/public\/2025\/12\/03\/e67a007f\/111225_springseternal_screen8.png.webp 1x\" media=\"all and (min-width: 851px)\" type=\"image\/webp\" width=\"800\" height=\"450\"><source srcset=\"https:\/\/gameinformer.comhttps:\/\/gameinformer.com\/sites\/default\/files\/styles\/content_default_mobile_\/public\/2025\/12\/03\/e67a007f\/111225_springseternal_screen8.png.webp 1x\" media=\"all and (min-width: 315px) and (max-width: 450px)\" type=\"image\/webp\" width=\"450\" height=\"253\"><source srcset=\"https:\/\/gameinformer.comhttps:\/\/gameinformer.com\/sites\/default\/files\/styles\/content_default_mobile_\/public\/2025\/12\/03\/e67a007f\/111225_springseternal_screen8.png.webp 1x\" media=\"all and (max-width: 314px)\" type=\"image\/webp\" width=\"450\" height=\"253\"><img loading=\"lazy\" decoding=\"async\" alt=\"Gone Home Designer Steve Gaynor Announces Next Game Springs, Eternal\" loading=\"lazy\" width=\"800\" height=\"450\" src=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-src=\"https:\/\/gameinformer.com\/sites\/default\/files\/styles\/body_default\/public\/2025\/12\/03\/e67a007f\/111225_springseternal_screen8.png.webp\" class=\"lazyload\" typeof=\"foaf:Image\"\/><\/p>\n<p>  <\/source><\/source><\/source><\/picture>\n<\/article>\n<p>Springs, Eternal is set to launch on PC via Steam sometime in 2026.\u00a0<\/p>\n<p>In the meantime, be sure to read our review of <a href=\"https:\/\/gameinformer.com\/review\/open-roads\/stuck-in-first-gear\">Open Roads<\/a>, and then <a href=\"https:\/\/9\/06\/opinion-tacoma-takes-interactive-storytelling-in-a-promising-direction.aspx\">read our thoughts on Fullbright&#8217;s last release, Tacoma<\/a>. After that, <a href=\"https:\/\/gameinformer.com\/games\/gone_home\/b\/pc\/archive\/2013\/08\/15\/gone-home-review.aspx\">read <em>Game Informer&#8217;s <\/em>Gone Home review<\/a>.\u00a0<\/p>\n<\/div>\n\n","protected":false},"excerpt":{"rendered":"<p>Fullbright, the studio behind Gone Home and Tacoma, has revealed Springs, Eternal, a new first-person exploration game set within a mysterious hot spring. Revealed during the PC Gaming Show today, it&#8217;s currently in development for PC and scheduled to launch on Steam sometime in 2026.\u00a0 Notably, Fullbright is now &#8220;primarily the solo developer label of [&hellip;]<\/p>\n","protected":false},"author":83,"featured_media":17229,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_uag_custom_page_level_css":"","_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[161],"tags":[],"class_list":["post-17227","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-online-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Gone Home Designer Steve Gaynor Announces Next Game Springs, Eternal | Unlock Informed Choices with Us<\/title>\n<meta name=\"description\" content=\"Gaynor was most recently involved with Annapurna&#039;s 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LeBlanc","author_link":"https:\/\/topat10.com\/?author=83"},"uagb_comment_info":0,"uagb_excerpt":"Fullbright, the studio behind Gone Home and Tacoma, has revealed Springs, Eternal, a new first-person exploration game set within a mysterious hot spring. 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