{"id":13224,"date":"2024-11-04T16:20:49","date_gmt":"2024-11-04T16:20:49","guid":{"rendered":"https:\/\/topat10.com\/?p=13224"},"modified":"2024-11-04T16:20:49","modified_gmt":"2024-11-04T16:20:49","slug":"is-apples-iphone-16-pro-good-for-games","status":"publish","type":"post","link":"https:\/\/topat10.com\/?p=13224","title":{"rendered":"Is Apple\u2019s iPhone 16 Pro Good for Games?"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<p class=\"paywall\">There are associated costs as well. These games are priced more like console games than iPhone games. <em>Death Stranding<\/em> is $40, although it is a universal app, which means your single purchase works on a Mac too (and with superior performance). But <em>Assassin\u2019s Creed Mirage<\/em> is $50 and a long-awaited Mac port appears lost in the desert. Also, <em>Death Stranding<\/em> downloads close to 50 GB of data as you progress, and even \u201clightweight\u201d AAA titles need 15 GB. Not ideal if you\u2019ve a 128 GB iPhone. Apple would argue you can offload games and retain their data, but you won\u2019t want to download dozens of GB every time you want to play.<\/p>\n<h2 class=\"paywall\">Dig Into the App Store<\/h2>\n<p class=\"paywall\">Gripes aside, these releases remain objectively fun, even if they sit awkwardly between tech demo and something you\u2019d actually want to play on a phone. It\u2019s worth remembering, however, that they aren\u2019t the first AAA efforts to make it to iPhone. Several publishers\u2014most notably, Feral\u2014have been bringing PC games to iPhone for years, and they\u2019re often more suited to the hardware, because they\u2019re less demanding.<\/p>\n<p class=\"paywall\"><em>Grid Autosport<\/em> launched on PS3 and PC in 2014 and came to iOS three years later. It remains a great racer and works well on iPhone due to Feral\u2019s optimized port. (The 2022 follow-up <em>Grid Legends<\/em> is due in December.) The 2018 PC release <em>Wreckfest<\/em> is now two years old on iPhone\u2014and runs at 60 fps on the latest iPhone Pro. (Capcom\u2019s recent <em>Resident Evil 7<\/em> port benefits in a similar way.) These titles are also cheaper (usually $10 or less) and require less storage.<\/p>\n<p class=\"paywall\">In fact, we\u2019d argue the iPhone\u2019s gaming strength stems from its rich back catalog rather than from shiny new toys. So while it might not replace your current-gen console, your iPhone can complement it as you explore older AAA titles\u2014or the countless indies that originated on the platform. Much has been written about iPhone gaming having a reputation for junk prior to the current crop of AAA titles. That\u2019s nonsense. There are plenty of great games if you know where to look.<\/p>\n<h2 class=\"paywall\">Try All-You-Can-Eat Subscriptions<\/h2>\n<p class=\"paywall\">That said, you might not want to dig through App Store dross to find gems. Subscriptions provide a handy shortcut. Apple Arcade gets flak and rapidly ditched efforts to be the HBO of mobile gaming when it pivoted to engagement and retention. Yet plenty of quality remains, such as <em>Balatro<\/em>, <em>What the Car?<\/em>, and <em>Shovel Knight Dig<\/em>. Netflix has also built a quality mobile catalog that now includes <em>Teenage Mutant Ninja Turtles: Shredder\u2019s Revenge<\/em>, <em>Hades<\/em>, and remasters of <em>Grand Theft Auto<\/em> and <em>World of Goo<\/em>.<\/p>\n<div class=\"GenericCalloutWrapper-tojWn fgjlPI callout--has-top-border\" data-testid=\"GenericCallout\">\n<figure class=\"AssetEmbedWrapper-eVDQiB byBkf asset-embed\">\n<div class=\"AssetEmbedAssetContainer-eJxoAx dBHGoQ asset-embed__asset-container\"><span class=\"SpanWrapper-umhxW kGxnNB responsive-asset AssetEmbedResponsiveAsset-cXBNxi eCxVQK asset-embed__responsive-asset\"><picture class=\"ResponsiveImagePicture-cWuUZO dUOtEa AssetEmbedResponsiveAsset-cXBNxi eCxVQK asset-embed__responsive-asset responsive-image\"><noscript><img decoding=\"async\" alt=\"Image may contain Babs Tarr Cao Cao Book Publication Comics Adult Person Car Transportation Vehicle and Baby\" class=\"ResponsiveImageContainer-eybHBd fptoWY responsive-image__image lazyload\" src=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-src=\"https:\/\/media.wired.com\/photos\/672558658ae909b630c90461\/master\/w_1600%2Cc_limit\/iPhone-Gaming-GEAR-xbox-cloud-gaming.jpg\" data-sizes=\"auto\" data-srcset=\"https:\/\/media.wired.com\/photos\/672558658ae909b630c90461\/master\/w_120,c_limit\/iPhone-Gaming-GEAR-xbox-cloud-gaming.jpg 120w, https:\/\/media.wired.com\/photos\/672558658ae909b630c90461\/master\/w_240,c_limit\/iPhone-Gaming-GEAR-xbox-cloud-gaming.jpg 240w, https:\/\/media.wired.com\/photos\/672558658ae909b630c90461\/master\/w_320,c_limit\/iPhone-Gaming-GEAR-xbox-cloud-gaming.jpg 320w, https:\/\/media.wired.com\/photos\/672558658ae909b630c90461\/master\/w_640,c_limit\/iPhone-Gaming-GEAR-xbox-cloud-gaming.jpg 640w, https:\/\/media.wired.com\/photos\/672558658ae909b630c90461\/master\/w_960,c_limit\/iPhone-Gaming-GEAR-xbox-cloud-gaming.jpg 960w, https:\/\/media.wired.com\/photos\/672558658ae909b630c90461\/master\/w_1280,c_limit\/iPhone-Gaming-GEAR-xbox-cloud-gaming.jpg 1280w, https:\/\/media.wired.com\/photos\/672558658ae909b630c90461\/master\/w_1600,c_limit\/iPhone-Gaming-GEAR-xbox-cloud-gaming.jpg 1600w\" sizes=\"100vw\"\/><\/noscript><\/picture><\/span><\/div>\n<div class=\"CaptionWrapper-jSZdqE fJvQtP caption AssetEmbedCaption-fNQBPI dDrfgT asset-embed__caption\"><span class=\"BaseWrap-sc-gjQpdd BaseText-ewhhUZ CaptionText-bHjzlu iUEiRd kVUvEC iXWezO caption__text\"><\/p>\n<p>Playable games as seen in the Xbox Cloud Gaming platform<\/p>\n<p><\/span><\/div>\n<\/figure>\n<\/div>\n<p class=\"paywall\">When you want to move beyond mobile games and ports, try streaming. Xbox Cloud Gaming works well as a progressive web app saved from Safari to your Home Screen, giving you access to a rotating list of quality titles. Focusing on the other end of gaming history, Antstream Arcade (available on the App Store) combines retro games, worldwide high-score tables, and fun challenges. Both services require a solid, fast internet connection and\u2014surprisingly\u2014make an effort with touchscreen controls, even if the games they house were resolutely designed with a controller in mind (and are better played with one).<\/p>\n<p class=\"paywall\">Emulation is another option for classic games, and received a boost when Apple in 2024 dropped its rule banning emulators from loading external files. This has resulted in several quality emulators appearing on the App Store, including Delta, PPSSPP, and RetroArch. Just be mindful that the emulation ecosystem lags far behind Android\u2019s, in part due to remaining Apple restrictions making it impossible to emulate much hardware beyond the original PlayStation. Although if you\u2019re old enough, that might be a blessing.<\/p>\n<h2 class=\"paywall\">\u2018Consolize\u2019 Your iPhone<\/h2>\n<p class=\"paywall\">So an iPhone can, to varying degrees, replace consoles from the PS5 back to the Atari 2600. But can it <em>be<\/em> a console? Apple had all the component parts of an \u201canywhere\u201d console long before the Switch\u2014Apple TV, AirPlay, cross-device game sync\u2014but never connected the dots.<\/p>\n<div class=\"GenericCalloutWrapper-tojWn iNCMJD callout--has-top-border\" data-testid=\"GenericCallout\">\n<figure class=\"AssetEmbedWrapper-eVDQiB byBkf asset-embed\">\n<div class=\"AssetEmbedAssetContainer-eJxoAx dBHGoQ asset-embed__asset-container\"><span class=\"SpanWrapper-umhxW kGxnNB responsive-asset AssetEmbedResponsiveAsset-cXBNxi eCxVQK asset-embed__responsive-asset\"><picture class=\"ResponsiveImagePicture-cWuUZO dUOtEa AssetEmbedResponsiveAsset-cXBNxi eCxVQK asset-embed__responsive-asset responsive-image\"><noscript><img decoding=\"async\" alt=\"Image may contain Electronics Mobile Phone Phone Computer Laptop and Pc\" class=\"ResponsiveImageContainer-eybHBd fptoWY responsive-image__image lazyload\" src=\"data:image\/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==\" data-src=\"https:\/\/media.wired.com\/photos\/672554b05d9d06b5c2b42292\/master\/w_1600%2Cc_limit\/iPhone-Gaming-GEAR--consolize-with-ps-controller.jpg\" data-sizes=\"auto\" data-srcset=\"https:\/\/media.wired.com\/photos\/672554b05d9d06b5c2b42292\/master\/w_120,c_limit\/iPhone-Gaming-GEAR--consolize-with-ps-controller.jpg 120w, https:\/\/media.wired.com\/photos\/672554b05d9d06b5c2b42292\/master\/w_240,c_limit\/iPhone-Gaming-GEAR--consolize-with-ps-controller.jpg 240w, https:\/\/media.wired.com\/photos\/672554b05d9d06b5c2b42292\/master\/w_320,c_limit\/iPhone-Gaming-GEAR--consolize-with-ps-controller.jpg 320w, https:\/\/media.wired.com\/photos\/672554b05d9d06b5c2b42292\/master\/w_640,c_limit\/iPhone-Gaming-GEAR--consolize-with-ps-controller.jpg 640w, https:\/\/media.wired.com\/photos\/672554b05d9d06b5c2b42292\/master\/w_960,c_limit\/iPhone-Gaming-GEAR--consolize-with-ps-controller.jpg 960w, https:\/\/media.wired.com\/photos\/672554b05d9d06b5c2b42292\/master\/w_1280,c_limit\/iPhone-Gaming-GEAR--consolize-with-ps-controller.jpg 1280w, https:\/\/media.wired.com\/photos\/672554b05d9d06b5c2b42292\/master\/w_1600,c_limit\/iPhone-Gaming-GEAR--consolize-with-ps-controller.jpg 1600w\" data-sizes=\"100vw\"\/><\/noscript><\/picture><\/span><\/div>\n<div class=\"CaptionWrapper-jSZdqE fJvQtP caption AssetEmbedCaption-fNQBPI dDrfgT asset-embed__caption\"><span class=\"BaseWrap-sc-gjQpdd BaseText-ewhhUZ CaptionText-bHjzlu iUEiRd kVUvEC iXWezO caption__text\"><\/p>\n<p>An iPhone connected to a Playstation controller and an Anker hub.<\/p>\n<p><\/span><\/div>\n<\/figure>\n<\/div>\n<p class=\"paywall\">It still hasn\u2019t entirely. Beyond native Apple TV titles (which, these days, mostly means Apple Arcade), you can mirror your screen to an Apple TV\u2014or plug and (hopefully) play using a USB-C to HDMI cable or HDMI dock for a more robust experience. But there are shortcomings when mirroring an iPhone display.<\/p>\n<p class=\"paywall\">Black borders abound. The distracting Home indicator is often present. There\u2019s no landscape Home Screen nor any means to launch games using a controller. Button labels don\u2019t always match the controller you use. You may suffer from a touch of lag. We found the best console-like experience actually comes from Delta\u2014ironic, given that Apple for years rejected it. In part, this is because Delta uses the TV as a proper second screen rather than mirroring, which means no black borders.<\/p>\n<\/div>\n\n","protected":false},"excerpt":{"rendered":"<p>There are associated costs as well. These games are priced more like console games than iPhone games. Death Stranding is $40, although it is a universal app, which means your single purchase works on a Mac too (and with superior performance). But Assassin\u2019s Creed Mirage is $50 and a long-awaited Mac port appears lost in [&hellip;]<\/p>\n","protected":false},"author":657,"featured_media":13225,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_uag_custom_page_level_css":"","_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false},"categories":[703],"tags":[748,983,1604,1605,981,761,746],"class_list":["post-13224","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-technology","tag-accessories-and-peripherals","tag-apple","tag-gaming-culture","tag-gaming-news","tag-ios","tag-iphone","tag-video-games"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.1 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Is Apple\u2019s iPhone 16 Pro Good for Games? | Unlock Informed Choices with Us<\/title>\n<meta name=\"description\" content=\"Apple claims its newest line of phones will let you play everything from Apple Arcade indies to AAA titles. 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